using UnityEngine;
using System.Collections;

public class mapaManager : MonoBehaviour {

	// Use this for initialization
	void Start () {
	
		/*foreach( Transform child in transform){
			
			child.gameObject.AddComponent("TerritorioScript");
			//child.TerritorioScript.nomeTerritorio = child.name;
			
		}*/
		
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
